Difference between revisions of "Practice Points"
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| + | The higher your intelligence, the more you will learn at each practice | ||
| + | session. The higher your wisdom, the more practice sessions you will | ||
| + | have each time you gain a level. Unused sessions are saved until you | ||
| + | do use them. | ||
| + | |||
| + | Also, the guild master may only assist your practice with skills at | ||
| + | its level or below. A level 50 master may not help you with level 51 | ||
| + | spells and skills. | ||
| + | {| | ||
| + | |+ Class Table (To Adept) | ||
| + | !Class!!Classification!!Prime State!!% to Adept at Lowmort | ||
| + | |- | ||
| + | |[[Cleric]]||Caster(defensive)||[[WIS]]||95% | ||
| + | |- | ||
| + | |[[Mage]]||Caster(offensive)||[[INT]]||95% | ||
| + | |- | ||
| + | |[[Monk]]||Tank/Hitter||[[DEX]]||90% | ||
| + | |- | ||
| + | |[[Psionicist]]||Caster(offensive)||[[INT]]||95% | ||
| + | |- | ||
| + | |[[Rogue]]||Hitter||[[DEX]]||90% | ||
| + | |- | ||
| + | |[[Warrior]]||Tank||[[STR]]||85% | ||
| + | |} | ||
| + | |||
| + | Note: Prime stats can be increased to 4 above max trainable with gear (other stats only 3 above max trainable). Also note that once you reach hero, you'll need 95% to be adept at a skill or spell, no matter what your class... so you might want to save a few pracs :-) | ||
| + | |||
| + | |||
| + | |||
[[Category: Characters]] | [[Category: Characters]] | ||
[[Category: Points]] | [[Category: Points]] | ||
Revision as of 13:40, 20 December 2006
The higher your intelligence, the more you will learn at each practice session. The higher your wisdom, the more practice sessions you will have each time you gain a level. Unused sessions are saved until you do use them.
Also, the guild master may only assist your practice with skills at its level or below. A level 50 master may not help you with level 51 spells and skills.
| Class | Classification | Prime State | % to Adept at Lowmort |
|---|---|---|---|
| Cleric | Caster(defensive) | WIS | 95% |
| Mage | Caster(offensive) | INT | 95% |
| Monk | Tank/Hitter | DEX | 90% |
| Psionicist | Caster(offensive) | INT | 95% |
| Rogue | Hitter | DEX | 90% |
| Warrior | Tank | STR | 85% |
Note: Prime stats can be increased to 4 above max trainable with gear (other stats only 3 above max trainable). Also note that once you reach hero, you'll need 95% to be adept at a skill or spell, no matter what your class... so you might want to save a few pracs :-)